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Old 17-06-21, 16:13   #411
justin
Professor
 
Join Date: Aug 2001
Location: CT, USA
Posts: 4,309
Default Replicate weapon with another item

Is there a simple CINV option to turn another inventory item into an existing weapon?

For example, when a player selects PuzzleItem7, it equips and draws the Pistols, exactly the same way that selecting the Pistols would do?

I know, seems like a weird question but I basically want to avoid using meshswaps when upgrading some weapons
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