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Old 11-08-21, 03:57   #61
Tomb Raider
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Join Date: May 2006
Location: Australia, WA
Posts: 16,640

Originally Posted by Mr. Mr. View Post
Why, oh why, did Eidos change the save system in this game and Chronicles (at least in the Dreamcast and PS1 versions) so each save file only had one level each? Made it difficult to replay levels.
It was probably to do with the hub structure of Last Revelation, and allowing the player to have multiple saves for the purpose of backtracking.

with Chronicles it was probably just because they used the same engine as Last Revelation and were too lazy and/or didn't care to change it.
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