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Old 08-10-21, 10:11   #13
Dan-d
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Join Date: Jul 2007
Posts: 206
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Not sure what is has to do with graphics cards.
In 1999 we had Half Life, Unreal, Outcast, System Shock on pc. Surely slapping a few extra polys on Lara and doubling the resolution of textures wouldn't be such a big deal. They didn't even care to fix textures to be seamless when bilinear filtering is on. IMO pc ports of tomb raider were lazy side product of ps1 releases.
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