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Old 10-08-21, 04:35   #98
not again!
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Join Date: Feb 2008
Posts: 1,048

I tried out the save to wad feature and have to say I'm definitely hyped!
I exported the (textured) Blender start cube: once as static and once as moveable and everything worked flawlessly. I could open the wad in WadTool and it also worked fine when used in a level. Congratulations on the fantastic work!

Originally Posted by Bergus View Post
I hope that keeping the uvs straight is feasible for the designer.
It's good modelling practice in cases like architecture models and inventory items, but it's not really ideal for organic things like character models.
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