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Old 09-01-21, 09:02   #10
not again!
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Join Date: Feb 2008
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^^ Yes, with this addon you can import objects and animations from a Wad into Blender, edit them and then re-import into your Wad using WadTool (importing animations into the Wad / WadTool is being worked on as mentioned above).


Originally Posted by Bergus View Post
This update should fix it by re-importing the uvmap image
Just got around to trying it and now it works like a charm! Thank you so much!

Originally Posted by Bergus View Post
maybe I can also change the texture.png filename with the name of the wad? This should avoid confusion.
This sounds like an ideal solution me.

Last edited by not again!; 09-01-21 at 11:32.
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