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Old 08-12-19, 20:55   #13
paulojr_mam
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I think it's odd, because the game we had to me seems to have a very strong, unified vision. I don't know if the interviewee is exagerating or if the Chronicles guys managed to fix so much since joining the team. But something seems to have fixed that lack of direction.

If it had no bugs, and I'm considering the controls we had as a bug too, I think it would be successful, just not successful enough. Too much cut content. Now a fully realized AoD could probably never happen. But that game would be, IMO, revolutionary, genre-defining and it could very well be the game every other action game of the time would be compared to, the complete AoD.
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Last edited by paulojr_mam; 08-12-19 at 20:59.
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