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Old 14-01-20, 15:51   #145
SnatchingEdges
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Quote:
Originally Posted by Maverin View Post
I was never bothered by this either. It's like saying "TRII only has key puzzles, block puzzles and switches". There were never too many in depth puzzles except for TRIV which got a little more creative and complex.
The problem with the bow and rope is that you know what to do at first glance in most cases. It got more creative in Shadow, but still...

The thing with switches and keys is that you have to reach them usually by exploration or puzzles.
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