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Old 14-01-20, 23:01   #146
Mutant Messiah
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Join Date: Sep 2016
Posts: 275

The thing with Tomb Raider 4 is that it had unforeseen mechanics.

Nobody informed you that you have to BACKTRACK or something. I didn't realize that they we're trying to create a pseudo open world that time.

Tomb Raider 2 didn't have that unfairness.

When making puzzles, at least for a modern game, you need to make your mechanics somewhat intuitive.

At least this is where Lara Croft Go succeeds. It's a perfect example of a great modern puzzle game.

Shadow is also good, though not Lara Croft Go level good.

The Last Revelation is on the pretentious side, to be honest.
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