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Old 21-01-20, 14:55   #83
Join Date: Sep 2006
Posts: 611

Regarding importing animations from Blender, I've tried renaming the bones but I get the same issue with rotations being messed up. Rather it seems the wrong bones are animating.

Here's a simple test animation with only Lara's head (mesh 14) rotating. In WadTool, Lara's left thigh (mesh 1) is rotating instead.
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