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Old 16-02-20, 16:03   #1024
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Join Date: Sep 2007
Location: The Netherlands
Posts: 2,883

Tomb Raider III has a glitch regarding the ambient music tracks. In Temple Ruins, a spooky indoor ambient track starts playing when you enter the temple. It all works well until you save and reload the game. The game then doesn't remember that it was playing the indoor ambient track and reverts back to the outdoor ambient track...

Is there maybe someone out there who could help us with more program-like stuff like this? It would be lovely to be able to fix these kind of glitches too for the remaster. <3

I by the way also found in the cdaudio.wad that an ambient track called 'Piranha waters' was made for (most probably) The River Ganges level, but it's not used in the game. Would be awesome to be able to activate this track too.
Tomb Raider III HD Remaster Technical Artist
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