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Old 06-01-18, 17:37   #124
Danath
Archaeologist
 
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Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,456
Cool

Quote:
Originally Posted by Arsunt View Post
Thank you! I'm glad to hear that you like it.
I could tweak TR2 engine polygon limits, but I'm not sure if that's a good idea now. May we see any screenshot anyway?
You are doing God Core's work. You don't have to do those tweaks in the engine rendering if you don't want to. It would be amazing but you are doing enough as is.

Take a look at this... it's fabulous, my uncompromised vision for the level.



It's the only place i can show with full distance without the engine crashing.
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