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Old 19-02-18, 20:35   #21
Danath's Avatar
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,617
Smile Back on track

Not probably what you are looking for when i post something new, but i have a bug that i found funny:

That box isn't supposed to be pitch black! I don't know why, but i have to give it a high brightness value in the editor, otherwise it looks that way.

More importantly, i feel better and with more energy now. I figured a neat way to divide the map into 2 sections to avoid doing so much vertical divisions, and it even gave me a little idea for the gameplay that i have implemented. And that way you won't turn into a skeleton waiting for screenshots.
I also figured how the tibetan bell trigger works, it's pretty simple! And i can say i will use the bell in that first level for triggering something.

I'm up to 50-something rooms now, reached that middle section. Only have about 10 mins of playtime, though, need more! I'm thinking how the gameplay will be structured in the second section.
Working on Tomb Raider II: The Ancient Jade Mask
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