View Single Post
Old 01-07-05, 11:15   #9
Titak
Moderator
 
Titak's Avatar
 
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 31,992
Post

8 - Getting started

If you decide to start building your own levels keep in mind that a custom level can't be build in one day and that it will take time to develop your skills.

The best way to get started is by working your way through the manual and following the tutorial step by step.
It might seem a bit boring at times bacause of all those wild ideas for your own level jumping around in your head but following the tutorial is really the best way to get to know the editor.

Uvavoo has also created several datasheets that can help you with some of the basics but also with some more advanced techniques, like creating flipmaps and script editing.
You can download these datasheets from his site: Uvavoo's Tomb Raider Site

If you are still having a hard time figuring something out feel free to post your question on this forum.
That's what it is for after all!

[ 15. August 2005, 17:47: Message edited by: Titak ]

Last edited by Titak; 10-01-06 at 10:26.
Titak is offline