Quote:
Originally Posted by BigR4444
But the point is; not everybody out there thinks like this.
The gaming public by and large isnt interested in "being stuck" they get frustrated and go play something else... then they dont buy the next game.
What we might call "easy" puzzles might not be so easy for people who didnt grow up playing TR.
People around here constantly badmouth and look down upon the "casual gamers" out there... but their money is just as green as ours; and if theres 1000 of them for every TR fan in here; are you really doing the smart thing by giving the TR fans the tough challenge they want?
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If TR became notorious for its difficulty, lets say like Bloodbourne (which I haven't played), then it surely will become appealing to buyers who like a challenge? They choose who they want to market the game to, and they're purposefully choosing a demographic like Uncharted because it's easy money. Meh, I think it's money driven. The passion has gone.