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Old 01-08-21, 22:31   #11
klona
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Joined: Oct 2009
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Quote:
Originally Posted by TRSMART View Post
Can't get it to work, i'm doing something wrong for sure..

When playing it in ONE go all is working but when saving when killed first enemy and reloading nothing happens anymore..

This is my code atm

TriggerGroup=6, $2000,85,$0110; fade out for flyby
TriggerGroup=7, $5000,323,$002D, $2000,129,$0129, $2000,79,$0103; run cam scene, Teleport LARA to pos3 + play music
TriggerGroup=14, $5000,313,$003C, $5000,319,$003C; save the coordinates of enemies when saving during bossfight
Organizer=1, FO_TICK_TIME, IGNORE, 5,6,18,7; Timer for combat start
GlobalTrigger=2, FGT_SINGLE_SHOT, GT_CONDITION_GROUP, IGNORE, 14, IGNORE, 7; this is a small test

Probably something wrong.. or i picked the wrong script commands, if someboy could give me an example?
The values in TG14 are not conditions. What are you trying to achieve exactly? Maybe there is a better way to do it.
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