Quote:
Originally Posted by LoreRaider
Why are you using the false condition field to remove the QuestItem1 from inventory? Shouldn't you have both "add dual pistols" and "remove QuestItem1" on the same TG (10)?
|
Oh.. hehe
Well - this is the first time I've really used GTs and TGs so I'm learning ^^)
I used a condition because otherwise Lara would start the level with the guns in her inventory.
I ONLY want her to have them after picking up the 'fake' quest item 1..
Then, immediately remove QuestItem1 from her inventory, leaving the real guns there (so ingame it looks like you just picked up some normal guns, like every other pickup)
This was to avoid a bug with the revolver slot - where the 'revolver' item doesn't show in the level (its invisible)
At the moment this is the best I got - works fine but as I say the fake 'guns' are still present.
If I set the GT to ALWAYS, she has the Automatic Pistols at the start by default, which is not what I want.
I want her to pick them up
Trying different combos and I have no idea what works and what doesn't - unless anyone can tidy the script up for me so it works properly? I'm not really sure what I'm doing with it TBQH