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Old 08-03-18, 21:58   #33
Titak's Avatar
Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 31,629

Originally Posted by ESP1992 View Post
Enemies and creatures that fade away into thin air when killed. I usually like to take a good look at the critters I killed, so if we had enemies and creatures that won’t fade away when killed, that would be nice.
A bit off topic on my part, but since you want to make your own levels now, I just wanted to say it is possible to not have dead enemies fade away.
When using TRNG, put this in the script of the level: Customize= CUST_KEEP_DEAD_ENEMIES, ENABLED
If it walks like a duck and if it quacks like a duck, it is a duck.

Last edited by Titak; 08-03-18 at 22:00.
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