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Old 16-01-22, 23:12   #18
.snake.
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Join Date: Aug 2011
Location: New York
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Quote:
Originally Posted by disapearing-boy View Post
@snake - I don't think any of the glidos textures were 1:1 - they were all quite different.
Yes you are right. That's why I dislike all the Glidos packs. Plus I think such high res textures in the blocky world of TR1 just look awful when you see them tiled back to back like that.

But the one I'm thinking of is by Matt Hill. He only did Caves and Vilcabamba and nothing else. But it might be a useful source considering what Caesum is working on. If you look at some of the rock textures, they seem to be accurate re-creations, even with the correct patches of snow added.

https://www.tombraiderxtra.com/artis...tist=Matt_Hill

Two different sides of the same room, but the textures taken by themselves still look like pretty close 1-to-1 recreations.



Last edited by .snake.; 16-01-22 at 23:28.
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