08-06-20, 17:39
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#7
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Member
Joined: Aug 2010
Posts: 1,810
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Version 1.3.3 is now released!
List of changes:
Tomb Editor:- Added imported geometry browser (toggle it in "Window" menu).
- Implement fast preview compile mode (new button in the toolbar, reset toolbar to defaults to see).
- Autosave window layout on closing editor.
- Update list of hardcoded sounds for TR3.
- Don't draw transparency in item browser preview.
- Focus on tool window while picking texture or object.
- Warn user about oversized samples.
- Ask for confirmation before deleting multiple triggers.
- Remove stray triangle on ceiling after converting diagonal wall to full wall.
- Add missing antitrigger type for TR2.
- Fix persistent issues with auto-reloading resources.
- Fix ExtraNG string index in trigger window.
- Fix incorrect texel alignment in TR4-5 levels with padding set to 0.
- Fix Metasequoia room exporter.
- Fix corrupted faces in the corner of the exported room mesh.
- Fix selected texture not being dereferenced when "Remove all textures" command is used.
- Fix prj2 drag-n-drop into main window.
- Fix drag-n-drop from recent files in Windows 10.
- Fix floating toolbox getting out of reach on low-res mode switch.
TombIDE:- Added direct plugin uninstalling.
- Fixed several plugin issues.
WadTool: - Fix static mesh properties not updated after mesh import.
- Fix exception after deleting root bone in skeleton editor.
- Fix potential issues with meshes with inconsistent vertex color count.
SoundTool:- Fix exception when last sound was deleted.
Download: installer, portable ZIP.
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