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Old 23-11-20, 14:29   #23
not again!
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Join Date: Feb 2008
Posts: 982

It's actually the Roughness slider that controls the shininess. But it only works for .obj if I remember correctly; the Blender export scripts for .dae and .fbx apparently do not export the shader setting for shine (speaking only of the new principled shader that was introduced in Blender 2.8 - I haven't tried exporting as .dae or .fbx using an older version of Blender. Maybe it will work with the old Blender shader type - I know that the double-sided faces feature for instance only works with models exported using Blender 2.79 )
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