Quote:
Originally Posted by LateRaider
make them into DDS files and generate mipmaps for your textures! i think atombraiderfan might be able to help you out with generating mipmaps https://twitter.com/TheIndra5
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I do this by using paint.net, which is free, and these are the settings I use for Legend/Anniversary textures:
Also DDS files use a 'lossy' compression, so make sure to keep your original texture edits in case there's a need to repeat the process.