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Old 23-03-20, 04:55   #14
ANoDE
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Join Date: May 2005
Location: Austria
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Quote:
Originally Posted by Tomb Raidering View Post
Doesn’t something similar happen in Underworld, where not limiting the FPS results in puzzle boxes flying around like crazy?
True. Luckily, puzzles seem unaffected in GoL.
But Underworld was fun to play @144Hz
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