Quote:
Originally Posted by ANoDE
I've already create a new bug report concerning traversal - but this one seems to be a bug in the original game code as well, so I'm not sure if it even should be fixed (although it's probably annoying when it happens)
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Not exactly sure what happens there, but it could (just a theory) break wall cracks shimmying, e.g. the secret above the waterfall in lost valley could become unreachable if I fix this, but we'll see.