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Old 12-07-20, 10:56   #16
Titak
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Quote:
Originally Posted by frankky View Post
Hello and
thanks for replying, I did some tests but without success, obviously an object born to be taken on the ground or on a pedestal cannot be taken with the Crowbar on the wall.

Hi Franky
Did you give it that animation ReH mentioned?
Because it does need that animation.

Or, replace the mesh of the original "take from wall" item with that of the medipack. (export medipack mesh in STRPIX, go to pickup-item/puzzle-item slot and import the medipack mesh, thus replacing the orginal item mesh)

It'll work for sure with the addition of what Uzi-master said: "place a pickup trigger for the item underneath it that will delete the item, and add a real medkit.".
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