Quote:
Originally Posted by Portugalraider
I think part of the "problem" (not necessarily a problem, or a problem with SotTR or the reboot games in general) is that the plots of games generally tend to be written in a very direct way: everything is explained right when it's happening, every character explains exactly what they are feeling. Most definitely a relic from when there was no voice acting in games, or even because gaming is a very active medium, so there really isn't time to process things.
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Interesting. I appreciate the write-up.