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Old 23-10-19, 07:03   #19469
Join Date: May 2010
Posts: 893

My findings are that this bug of Lara teleporting back to the middle of the crawlspace happens most commonly with triangulated tiles. Don't ask me why, it's some weird engine fault that I haven't been able to track down yet.
The solution is "simple", though it imposes some limitations in terms of geometry, i.e. the slope has to be non-triangular. It can slope in any direction, it just can't be split in half
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