04-04-20, 15:15
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#9
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Member
Joined: Jun 2007
Posts: 26,911
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Quote:
Originally Posted by not again!
Ah, that's not the problem - what I meant was that a lot of Blender's modelling functions and modifiers like mirroring would be cumbersome to work with if you can't use the object centre as reference/pivot point. I was hoping to remodel the rooms completely, and not being able to use most of Blenders modeling features properly would be a major drawback.
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This should be a workaround for that (this is for Blender 2.79, I'm assuming it'll also work in 2.8):
- Select the room, go into Edit mode, select all vertices
- Press shift+s, click Cursor to Selected in the pop-up
- Switch to Object mode
- Create an Empty from the Create toolbar
- Select the room, go to the Tools toolbar, click the Set Origin dropdown and select Origin to 3D Cursor
- Now you can set the room's location to 0/0/0 to center it
- Edit the room as you please
- Once you're done, select the Empty you created earlier, move the cursor to it with the same shift+s method from earlier
- Select the room, press shift+s again but now click Selection to Cursor to move the room back to the empty
- With the room selected, go into the Object menu and click Apply -> Location
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