Quote:
Originally Posted by Titak
I have some objects which won't take on the surrounding lighting even though they are merged with the room geometry.
They do keep their static lighting even if I assign the pure white lighting.
They do react to Lara's PLS for example, just not to ambient lighting.
What can I do to get these objects to react to the lighting of the room?
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Did you try to create new 'do_not_delete' file? Sometimes when you put 'roomall.mqo' to meta2tr.exe few times, it stops to update rooms lighting.