i not have video but i can tease you about somethink
news:
- Updated Dynamic Shadow to DX11 (fixed shaders).
- Changed "almost" all effect behaviour (thank to Raildex
), not all.
like the footstep, many bubbles when going water (anniversary) etc...
- Moved many variables like Objects to dll, now basically you can have 2048 object
a new objects.h is already created but tombeditor TrCatalog.xml is not updated yet :'(
- Fixed many bugs.
and many more