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Old 22-06-21, 14:50   #8148
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Join Date: Oct 2018
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I'd rather get a Evil Within 2 style openworld: a completely hostile, metroidvania-driven and stimulating map with not many points of interest but where all of them matter.
Hubs feel more like detachable chunks of content that don't really mean anything in the gran scheme of things. Better an invisible yet meaningful corridor than irrelevant sidetracks.
Realism isn't an achievement. It's a choice
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