Quote:
Originally Posted by AkyV
Hello!
My suggestion:
Do not use the secret trigger.
Instead: use a one shot flipeffect to add 1 to "Statistics. Secrets (Byte)" Savegame Memory Zone field.
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I had search all the Flipeffect Triggers but I cant find any "Statistics" trigger?
I am confused..
EDIT.
Found it:
; Trigger for FlipEffect
; <#> Variables. Memory. Add to <&>Savegame Memory the (E)Value (F249)
; <&> Statistics. Secrets (Byte)
; <E> Value 1
; Copy following values to your script:
; $2000,249,$014D
EDIT 2.
Thank you, this works!!!