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Old 07-02-06, 16:26   #29
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Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 32,557

28 - Sounds are not working when an object is placed underwater
The sounds objects make are not always heard underwater. Changing the soundsetting in WADMerger Animation Editor does not always work.

Piega found an answer to that question:
The sounds for underwater are hardcoded in the slot the object is in.
Objects that do have sounds working underwater:
- underwater door
- underwaterswitch
- crocodile
- hammerhead

This list might no be complete.
If you know of another object that has working sounds when placed underwater please PM Titak.
If it walks like a duck and if it quacks like a duck, it is a duck.
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