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Old 06-09-21, 21:10   #4
ANoDE
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Join Date: May 2005
Location: Austria
Posts: 6,414
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@Greenapple: Nice find! Must have taken you quite a while to figure this out.


Quote:
Originally Posted by Mek View Post
Nice find! I wonder why the door isn't being closed simultaneously with flooding the rooms, when you use the switch.
I'm no level editor expert, but maybe a trigger for a flip effect (fill room with water) can't simultaneously be a trigger for a door?
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