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Old 16-08-20, 01:54   #5
TRSMART
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Join Date: Jun 2007
Location: Belgium
Posts: 158
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Woow Joey79100 thanks a lot for this information and yes I figured out Core must have had a 3D studio Max animation/mesh exporter for use in their room edit since the TR cutscenes where always rendered real-time.

Tried contacting Jerr O’carrol about this a while ago but with no luck this far!

Anyway massive thanks for this answer!
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