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Old 08-01-21, 18:12   #7
Bergus
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Join Date: Dec 2020
Posts: 38
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I was also trying to import mixamo animations to TRLE using tomb editor. The LARA.fbx file generated using the export FBX option seems to be correctly recognized by mixamo.com. I'm able to import the animations back to blender but not in tomb editor It says "wrong number of bones". Do you guys know any easy way to import them? otherwise I can spend some time and make a script.
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