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Old 09-08-11, 22:21   #6
HeinzFritz
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Join Date: Feb 2006
Posts: 526
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Great update to this essential tool, Sapper!
But what I do not understand is why, when you have already enhanced the vertex and polygon limits, you stuck on 1500? Currently some builders are building with 3000 and more vertex and polys per mesh. This same comment applies also for your version of PixStr and your EditWad.
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