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Old 02-09-19, 18:31   #130
E.Carnby
Archaeologist
 
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Join Date: Jan 2009
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Even setting the difficulty on hard is too causal game. For the third game of the trilogy, I would expect a bigger challenge. Everything is too linear and straightforward. But as the first game of the new development team is Tomb Raider good work. Game is more Tomb Raider than Rise or TR 2013.
What are missing in Shadow?
1. More visual connection with phenomenon icon named Lara Croft (duals, shorts, red glasses...)
2. Fully explorable Croft Manor after completing the main story.
3. If the game is based on the theme "woman vs. wilderness" I would expect more kinds of predators than is just jaguars and piranhas.
4. Day and night in Paititi. I would like to see the nightlife of this civilization. Celebrations, dancing... Everything is only in a short loop.
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