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Old 13-11-21, 20:58   #17
Titak
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Join Date: Jul 2003
Location: Drenthe, The Netherlands
Posts: 33,115
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^
Neat workaround!

I think I've tackled all ladder-to-flat-monkey situations in my levels, but I'll keep this in mind in case I've overlooked some spots.
(Which is possible since my game now has 18 playable levelfiles...)
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