Quote:
Originally Posted by TR1249
Who said Eidos wanted those new mechanics? As far as I remember the team was more addicted to adding new mechanics than Vaskito is to dragging me randomly on Twitter.
They even admitted that the project was too big. I never said they're only to blame, but we can't take away that they were a mess too at the time.
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I personally believe that whenever a game gets delayed, publishers will force developers to add more features to the game.(Make the game bigger than it was originally.)
With each delay, AOD became bigger and bigger.