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Old 09-08-20, 00:19   #7
Joey79100's Avatar
Join Date: Mar 2012
Location: France
Posts: 3,188

Actually, it could go a little more like this if you were using TombIDE, because TombIDE creates the levels entries in the script for you, and sets the paths correctly in the project file. TombIDE is where you manage your game as a whole, ie. create new levels, change load screen, icon, and edit & build the script (with an autocomplete feature, and live error detecting which are especially useful when you don't know much about scripting, because it basically guides you into making functional script commands).
However you need to make sure you have the latest version of Tomb Editor for that, which is 1.3.5 (there were a few issues in earlier versions with the paths when creating new levels).
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