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Old 09-04-20, 09:50   #28
_Seth
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Joined: Nov 2017
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Quote:
Originally Posted by redfox45 View Post
I always liked MGS3's system. Which was kind of a mixture of both.

You had "life medicine" but it was incredibly rare. Health bar regenerated gradually based on your secondary stamina bar which you could keep full by eating food you find. Stamina would gradually deplete with actions/movement so you had to constantly maintain it.
You could even gradually extend max health by healing major injuries (which would take chunks out of your existing max health) with bandages, sutures etc. As if you were getting tougher the more you overcame.

I wouldn't want that exactly, I just always liked that version the most. Very well thought out health system. If they could come up with an interesting middle ground like that it'd be cool.
Hmm, not sure I love this. I wouldn't mind an adrenaline bar where if it's full, using a health item will increase the percentage restored and possibly deplete some adrenaline.
Quote:
Originally Posted by SoraSakai View Post
ObamaCare
Very substantive, thanks so much for your cogent input.
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