It's definitely been assigned correctly. There are no bridge objects, trapdoors or flip rooms underneath either. If I place Lara directly in the same room it works fine but if I play the level from the start, activating various triggers, all monkeybars in the whole level cease to work. Not just in one room, but all rooms.
The one change I can think of is that I introduced the use of a mechanical beetle and mapper. Could this affect monkeyswing?
Last edited by Reggie; 03-10-19 at 11:02.
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