Thread: TRViewer update
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Old 01-11-18, 08:45   #72
Tomb Raider
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Join Date: Aug 2008
Location: Poland, Warsaw Gender: Male
Posts: 11,513

^ I forgot to mention but yes, you are actually very right! I put LARA object, then my wolf into the wad and now it works flawless, thank you.

That being said would it be possible for TRViewer to automatically fill empty frames with keys? Or actually, I think TRViewer ignores some of my meshes during animation import and then thinks some meshes do not have keyframes applied.
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