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Old 10-01-13, 22:58   #66
KurtisandLara
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Join Date: Oct 2008
Location: Nebraska, USA
Posts: 5,090
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Quote:
Originally Posted by GeckoKid View Post
Oh my this is just too exciting! I actually want to implement all these transparencies into my levels Thanks so much for coming back!

Now we can have volumetric shadows!

EDIT: also now I actually have a reason to switch to TRNG!

Thats exciting news! With TREP and TRNG (assuming TREP2 can handle TRNG) i cant wait to see what you guys can come up with!
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