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Old 11-01-13, 00:03   #69
Kapu
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Join Date: Feb 2009
Location: Northwoods of Wisconsin
Posts: 3,550
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Quote:
Originally Posted by GeckoKid View Post
Oh my this is just too exciting! I actually want to implement all these transparencies into my levels Thanks so much for coming back!

Now we can have volumetric shadows!

EDIT: also now I actually have a reason to switch to TRNG!
all this is already TREP compatible. not sure what you mean here.

edit: nvm. just read about TREP2. lol

Last edited by Kapu; 11-01-13 at 00:07.
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