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Old 11-01-13, 11:06   #70
Join Date: Apr 2008
Posts: 368


I think there's a problem with the latest (second) patch. The problem I see is that the frame rate for animated textures, instead of being the usual 10fps, has dropped to 2fps. This drop in frame rate is true for all of the subtypes, not just the new ones. I notice too that the frame rate is fine when using the first patch.

Any ideas why this might be?

Despite this new problem, triangles textured with the new blend modes work perfectly, on objects and on statics too. This is great work that you've done, thank you

Last edited by meta2tr; 11-01-13 at 16:32. Reason: fps value corrected
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