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Old 26-11-14, 16:38   #1029
TeslaRus's Avatar
Join Date: Jan 2013
Posts: 195

In latest commit (4f489e) engine crash with error: "Error in opentomb: munmap_chunk(): invalid pointer: 0x082632e6" while I change game or level through the console (setgame, setlevel command).
Strange, in that commit I has no crashes, but I made build clearn (base structures was changed); This time I rebuild BSP system to dynamic (little bit slower, but allows to rendering correctly animated / moved / intersected transparency objects).
In TR4/5 you can push blocks outside the map if you hold action and forward.
Thanks, I will fit it in some days;
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