Quote:
Originally Posted by TRSMART
I’m creating a custom level with tomb editor, using the original Core design wads from TR3.
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Where have you got those "original Core wads"? The only way to get the objects is from .TR files
If you got them from
here then all the slots are wrong
The best is to either load original .TR files into Tomb Editor or convert them into .wad2 using WadTool