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Old 12-09-21, 08:21   #51
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Quote:
Originally Posted by UroshUchiha View Post
Oh I love that change to the walls!
Me too

And this is why input from the online community is helpful because there are still things I miss or don't even consider.
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Old 12-09-21, 17:29   #52
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Yes it's a good change! I knew there was something wrong in the TRA manor compared to the TRL manor. This was one of ghem
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Old 13-09-21, 11:14   #53
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Originally Posted by TRJTA View Post
Yes it's a good change! I knew there was something wrong in the TRA manor compared to the TRL manor. This was one of ghem
Glad you like it too

_________________________


A lot of textures which are usually 256px or 512px in Legend keep turning up as 128px in Anniversary. Also the textures in Anniversary which are the same size as Legend ones, do not hold up in quality either, I'm replacing these as well.

More WIP pictures, some of these were taken before the stone floor and walls got changed.


Bedroom

See images 1-4.


Museum

I've reversed an earlier decision to have the globe map the correct way up because it makes the wall map upside down instead. Also the wall map is now displayed correctly from west to east. See image 5.

The wall art is 128x64 which is low res. I've uploaded the art to waifu2x twice in a row to get it up to 512x256, now it looks like an oil painting. See image 6.

The ceiling art is red/green instead of blue/yellow like the one in the study. I've used the hue/saturation setting to get the colours to match. See image 7.


Corridor

See image 8.
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Last edited by ATombRaiderFan; 02-03-24 at 17:31.
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Old 17-09-21, 13:58   #54
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Changelog 1.65:

Imgur album

I was on the fence over whether to release the manor update as a separate tpf, but in the end I decided it's more convenient to keep everything together in one file.

Lara's journal use the same texture as books found around the manor. This is the only recent change that carry over in the main storyline because Lara has the journal in her inventory at all times.


New DRM/RAW files:
  • ma1.drm-ma17.drm
  • ip_ma_journal.drm
  • pz_ma_medusa_left.drm
  • pz_ma_medusa_right.drm
  • sw_ma_hang_drum.drm
  • sw_ma_reaver.drm
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Last edited by ATombRaiderFan; 02-03-24 at 17:36.
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Old 20-09-21, 01:02   #55
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the manor looks so much nicer now
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Old 20-09-21, 09:19   #56
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Quote:
Originally Posted by LateRaider View Post
the manor looks so much nicer now
Thank you for the feedback

I also checked some textures in the Greece levels which are similar to the ones used in Croft Manor such as the statues and ceramic tiles, but these don't suffer from the same texture deficiency problem. I'm guessing it's just a manor issue.
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Old 20-09-21, 13:08   #57
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it makes the manor feel rather tacked-on. i wonder why they did this
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Old 20-09-21, 14:29   #58
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Just to check, all of these changes are included in the .tpf file? The amount of DRM files is getting too big to keep a track of and the file size of the tpf is much more storage friendly compared to all the DRMs at the moment.
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Old 20-09-21, 14:58   #59
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Quote:
Originally Posted by LateRaider View Post
it makes the manor feel rather tacked-on. i wonder why they did this
I think the manor textures, in particular the 128px ones, might have originated from the console versions that somehow found its way onto the pc. It could be an oversight by the pc developers' team at the time.

Quote:
Originally Posted by UroshUchiha View Post
Just to check, all of these changes are included in the .tpf file? The amount of DRM files is getting too big to keep a track of and the file size of the tpf is much more storage friendly compared to all the DRMs at the moment.
Yes, there is no difference between using tpf or drm formats, at least for Anniversary Fixes.

Last edited by ATombRaiderFan; 20-09-21 at 15:51.
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Old 22-09-21, 14:02   #60
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This is awesome! Great work! I played on console but it's crazy how low res some of these PC textures were.
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