Go Back   www.tombraiderforums.com > Tomb Raider Series > Future of Tomb Raider

Thread Tools
Old Yesterday, 22:42   #361
_Seth's Avatar
Join Date: Nov 2017
Location: England ♂
Posts: 629

The next TR will be cross gen.

And will continue to use Underworld animations which were even on PS2 TRU.
Seeing Is Believing
_Seth is online now   Reply With Quote
Old Yesterday, 22:46   #362
Athukraz's Avatar
Join Date: Dec 2013
Location: Remove outfit restriction
Posts: 4,565

Imagine using a PS2 game's TR animations on PS5 omg

They're like 14 years old by the time the next game is out
Blessed are those who hunger and thirst for righteousness
Athukraz is online now   Reply With Quote
Old Today, 00:52   #363
leomage's Avatar
Join Date: Apr 2018
Posts: 495

Originally Posted by Princess_Paige View Post
It took 5 years between Underworld and TR13 because they were originally working on Ascension as the next game (supposed to be a sequel to Underworld apparently).
So I don’t really understand why some people think they need so much time to make TR12 considering in just 5 years they made it quite far through development of Ascension then scrapped it and made TR13. They’ll announce the next game 2020/2021 with a release of late 2021 which will coincide with the franchises 25th Anniversary, next gen consoles and the film sequel
To be fair, having time to brainstorm ideas, develop them for a while, and then change/scrap them for something better is exactly why development time might be longer. The time they spent on Ascension is time they spent on TR2013. And just like TR2013, the next game isn't just a sequel, they have to reimagine and set up the whole series from this point on. I hope it's not 5 years too but I'd understand if it were.
leomage is offline   Reply With Quote
Old Today, 01:14   #364
lance6439's Avatar
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 26,740

Originally Posted by veigafd View Post
I want so bad a game where Lara has gadgets to use,binoculars, flares,dynamites, they could implement the crafting system in her backpack like Tlou does. But make the supplies extremely hard to find and restrict the backpack spaces in a way that you need to think about what you can take instead of just press Action button and take 50/50 imaginary arrows
I'd actually love to see this. But I just don't like how in TLoU you can only carry 3 supplies of each. I'd want for Lara to stash as much resource as she could
( infinite )
Shipping out fresh meat will incite territorial rages again
lance6439 is offline   Reply With Quote


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT. The time now is 08:51.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.